For this week, I was actually somewhat struggling to get going, and as such, I began by using something I honestly should have started with, and used a walk reference at the side of my model to gauge how the walk cycle would look.
This was used to animate the up and down movement of the model to gauge it and make it look more realistic.
The next issue was fixing the leg height and stretch, and honestly, the walk cycle at this point is looking somewhat like a lost cause, however, I do need to begin focusing on my other project, possibly as a small break from it could help out!