Once My idea was finalised, I began to breakdown my idea’s and how I would implement them into a final project, I know I wanted to be realistic with my time frame, so when planning the scenes for major project – I needed to take into account:
- How many assets need to be modelled and UV’d?
- How many assets need to be textured?
- How long will it take me to build my Unreal Engine scenes?
- How long will editing and lighting take?
- Feedback and correction time
- Blog write up time
All these factors are super important whenever I am creating my project, I knew I wanted to create something really amazing, however as opposed to past projects – I decided to work solo. Keeping this in mind, I stated writing out the rough plan for my scenes.
What is my idea?
- A trailer style video for an Apocalyptic 3D game
- An exterior scene with buildings and foliage
- An interior scene (bedroom)
- Plane crash scene