This week in class we followed a demonstration on how to make a milkshake, which introduced us to new tools, such as extrude, bevel, multi-cut and soft selection. Admittedly, it was hard to keep up with at the start but I’ve found that taking note of each function as it’s performed is a good way…Continue Reading S2 Week 2; Modelling
Semester 2, Week 1: Introduction to Maya
In our first 3D Digital Literacy class, we were given the task of creating a basic set of chairs and a table. Initially, I found it extremely difficult to keep up with all the different shortcuts for scale and rotation, so I fell behind a little in class, however, I asked Mike for help and…Continue Reading Semester 2, Week 1: Introduction to Maya
Week 11: One to One Feedback
After speaking with one of my lecturers, Alec, he suggested adding some secondary actions into my existing animations, such as the singer tapping her foot or blinking to make the footage more dynamic. As well as this, he also suggested I slow down the speed of the smoke coming from the detective’s cigarette, as it…Continue Reading Week 11: One to One Feedback
Week 10: Animating Rough and First Pass Attempts
Following my animatic, I have progressed on to my first attempt at animating my scenes for our project. I have chosen to do the ‘Speakeasy Scene’ in our ‘Sugar Prohibition’ animation, which is comprised of four shots; The singer sways at the center of the stage A shot of the singer from a backstage POV…Continue Reading Week 10: Animating Rough and First Pass Attempts
Week 9: Animatics
Before beginning our final animation, our lecturers instructed us to make an animatic of our scenes. This acts as a guideline for the timing and spacing of each animated shot as well as a reference for the animator’s progress from storyboard to moving images. I used greyscale and tried to avoid intricate detailing such as…Continue Reading Week 9: Animatics
Week 8: Storyboards
In addition to timing and spacing, it is also important to make a visual plan of our animation sequences, so that we can use it for reference and direction when making our final animation. As a warm-up exercise, we created images for a pre-conceived storyboard given to us by our lecturer, again using the flour…Continue Reading Week 8: Storyboards
Week 7: Introduction to Animation
One of the first things we explored in class was timing and spacing, which we explored by using the ‘flour sack’ technique. After some research, I discovered that this is actually a widely used method when starting out in animation, as it allows the animator to experiment with positioning, in order to create depictions of…Continue Reading Week 7: Introduction to Animation
Week 5: Character Design
Last week, I was placed in a different group for our class’ ‘create a world’ challenge, so I am now working in a group with the world theme of ‘moth cult’ which developed from initially being ‘forest society’, therefore this week, myself and two other team members were tasked with developing this new world with…Continue Reading Week 5: Character Design
Week 4: Colour
I loved this week’s lecture on colour as I have often struggled to use colour palettes that convey emotion, atmosphere and lighting, so it was very enjoyable to experiment with this concept in my classwork. Using one of my favourite value sketches from my ‘Space Olympics’ thumbnails, I created an environment using triadic colour on…Continue Reading Week 4: Colour
Week 3: Tone & Value
This week, my team and I focused on using tone and value in our thumbnail sketches in order to create the impression of depth and to enhance their perspective. Pictured below are the 6 thumbnail sketches I drew using Procreate for our Space Olympics world. I think they turned out good, however it’s difficult to…Continue Reading Week 3: Tone & Value