For this week’s assignment we were given the change to have free reign on creating and UV mapping our own swords. As I’m not entirely confident in my abilities with blender yet I wanted to go with a pre-existing design, and hopefully feel brave enough to take on 3D modelling my own design at some stage.
The sword I wanted to recreate was the Sword of Light from Dragon Quest XI. The sword itself has interesting features, and with help from online sources and my own collective knowledge from doing previous set workshop tasks, I can create a close replica.