Edited the top edge of the vase use extrude, then applying a solidify modifier to thicken the outer ring-then bevel.
This led to the simple shape of the vase.
The flower
Applying modifier (taking off subdivision- single user.)
With subdivision modifier.
I enjoyed the aspect of the flower drooping, I carefully considered the effects of gravity with my object and how any added details on the flower will be effected similarly.
Making the leaves: Using the flat plane and the knife tool to draw my shape of the flower, confirming and deleting faces around the outline. Moving Vertices: SHIFT and V shortcut to clean faces. Also deleted any unnecessary vertices on it’s surface. I can see how this method can be used to control and form intricate shapes on already existing planes.
I added a plane, extended 2 sides outward and the untouched outer edge upward. Proceeded to bevel and change the material so it shown a slight reflection to see it’s effects. I played around with the lighting settings and I was really happy with how this came out. The reflection highlights the subtle effect of the changed colour point and could have a nice effect in later model presentation.