VERTICAL SLICE PORTFOLIO
VERTICAL SLICE CONCEPTS ANIMATIONS WALKTHROUGH
VERTICAL SLICE CONCEPTS ANIMATIONS WALKTHROUGH
VERTICAL SLICE Since week 10 was the final teaching week before Easter break, the class time was devoted to a play testing session where all the students and tutors were able to look at every group’s progress so far. After that day we had critique on our project and during a group meeting … [Read more…]
PERSONAL DEVELOPMENT PROJECT For my personal development project it took me quite a while of deliberating and choosing between multiple different clips and audios I wanted to animate, but ultimately I decided on audio taken from a scene in She-Ra and the Princesses of Power. I like the fact I chose this audio because even … [Read more…]
VERTICAL SLICE During the group presentations Michael was looking at the animations I had completed for the week – that animation being the run cycle. He brought it up to me that the torso of our character was too straight for someone who was meant to be running. This made sense to me, but … [Read more…]
VERTICAL SLICE This week we didn’t have a group meeting until towards the end of the week, but that didn’t stop us from getting work done and communicating with each other. At the beginning of the week I set about creating a turnaround for our monster character – I would’ve done this sooner … [Read more…]
VERTICAL SLICE This week we were wrapping up the final character designs for the detective and our monster. I wanted to give the group a choice in the final look, obviously, so I created 6 variations of hairstyles we could choose from and created a poll to send to my group members so we … [Read more…]
VERTICAL SLICE This week I focused some more on concepts for the main character of our game and the enemy they’ll face at the end of the game and see glimpses of throughout. I started by collecting references and inspiration on Pinterest, making dedicated boards for the detective character and the monster. We still … [Read more…]
VERTICAL SLICE This week was the beginning of the second semester of the year. We had been told over the Christmas/New Years break that we were going to do a project with the 2nd year Games Design students, and filled out a form where we highlighted what preferred roles we would like to do … [Read more…]