week 3 – preproduction blocking

Muscles and blocking For this week it was all about the blocking process and how to go from primitive shapes to these mad crazy detailed characters. This is an extremely complicated and opination stage of the modelling process because according to Isaque Criscuolo post it can be very time consuming and by blocking out aContinue reading week 3 – preproduction blocking

Week 2- preproduction – Concept and consulting

Monster Theroy For today we looked at monster theory and the overall concepting pipeline. To get started we looked at the of monsters which can be put into two categories such as scientific realism and perceived realism, for scientific realism is taking a more scientific look at something and looking at the fact’s reality ofContinue reading Week 2- preproduction – Concept and consulting

week 1 pre-production: Refercene and idea generation

Idea generation  For this week it is more of a research week to decide on what creature and or world we would like to create. This would involve a few things one the creature would have to match the world of choices; this would mean either taking the actual anatomy of a creature and theContinue reading week 1 pre-production: Refercene and idea generation