Camerawork + PreVis Introduction in Blender [ ◉¯] ✧˖°
Exploring Blender – Bouncing Ball + Pendulum (☆•ヮ•)八(•ヮ•)
3D Group Project – Pre Production (๑ᵔ⤙ᵔ๑)
START OF PRE-PRODUCTION – BRAINSTORMING Once we had been assigned into our final group of four (myself, Hurley, Nikita and Richie), we immediately began to create a mind map to brainstorm ideas for our project. Since the theme we were given to focus on was food, we decided off this basis that a food fightContinue reading 3D Group Project – Pre Production (๑ᵔ⤙ᵔ๑)
2D Week 12 ; Group Project Overview ˚ 𝜗𝜚˚⋆。☆
Our first semester in 2D animation has been an incredible learning experience in terms of reintroducing myself and others to the fundamentals of animation, which can also be transferred over to our 3D projects. Our main assignment of this semester being a collaborative project was an event that I was anticipating (yet slightly dreading dueContinue reading 2D Week 12 ; Group Project Overview ˚ 𝜗𝜚˚⋆。☆
3D Week 12 ; Character Model Retrospective (꒪ཀ꒪)
Overall, this part of the course definitely challenged me in various ways to incorporate the techniques that i had learnt in the previous topic, as well as closely referencing Genndy’s appealing character designs to take on a more cartoony style. Initially, I had designed the character to not have visible eyes as a fringe coveredContinue reading 3D Week 12 ; Character Model Retrospective (꒪ཀ꒪)
2D Week 11 ; Animation Layout + Development (∩^-^)⊃━☆゚.*・。゚
This week, following the supercut that was edited down to our group’s finalised animatic, we began developing our final animated project. I began by creating a space background in advance for the scene that I was tasked with animating, so that I would be able to animate it as a layer, I plan to keyframeContinue reading 2D Week 11 ; Animation Layout + Development (∩^-^)⊃━☆゚.*・。゚
3D Week 11 ; Character Posing (◣_◢)
This week, we were taught how to pose characters and upload models onto sketchfab.
2D Week 10 ; Line Cleanup and Colouring
This week, our group focused on editing down a supercut of our final animatic to finalise which parts of our story we were choosing to bring into our final animated project.
3D Week 10 ; Detail + Baking Maps ⸜(。˃ ᵕ ˂ )⸝♡
This week i decided to focus of fine tuning the details of my character model’s facial and body sculpt.