3D Week 4 ; UV Mapping + Texturing ෴𖤣𓍊𖥧෴

This week, we were introduced to the technique of using UV mapping to implement more complex textures into our 3D modelling projects. To begin, I added a dotted texture to the cube to create a dice. Although the design didn’t wrap the cube correctly at first, I was able to adjust the cube’s faces onContinue reading 3D Week 4 ; UV Mapping + Texturing ෴𖤣𓍊𖥧෴

2D Week 4 ; Colour ⋆.ೃ࿔*:・⟢

To begin this lesson in Colour Theory and Palettes, we made use of the Adobe Colour Wheel to select limited colour palettes to add some personality to an environmental line drawing. I wanted to curate two different energies with these pieces, one being a desert oasis at sunset and the other in a lush forestContinue reading 2D Week 4 ; Colour ⋆.ೃ࿔*:・⟢

3D Week 3 ; Modelling Continued – Zubat ^•ᵥᵥ•^

The class assignments for our third week included modelling a milkshake and a vase holding a flower. Through this lesson, I was able to learn how to implement modifiers, particularly solidify, to adapt the mesh of the shapes to look thicker and more three dimensional. Our main assignment for this week was to model aContinue reading 3D Week 3 ; Modelling Continued – Zubat ^•ᵥᵥ•^

3D Week 2 ; Modelling Fundamentals – Tie Fighter ⋆⭒˚。⋆

In-class modelling for our second week includes a simple skateboard design as well as a more complex cart design with a wide rim and a carry handle. I found modelling the handle of the cart the most challenging part of our assignment due to the line mesh that I had to model and shape intoContinue reading 3D Week 2 ; Modelling Fundamentals – Tie Fighter ⋆⭒˚。⋆

2D Week 2 ; Design a World – Composition + Perspective °˖✿

The second week of our 2D animation class taught us the importance of composition and perspective when crafting a convincing world in our animated project. I found these exercises useful in order to properly grasp the concept of how composition can effect how the characters and their actions as well as the surrounding environments areContinue reading 2D Week 2 ; Design a World – Composition + Perspective °˖✿

3D Week 1 ; Introduction to 3D Modelling – Snowman ⋆⁺❆⋆

The first week of our 3D modelling and texturing course served as an introduction to the basics of Blender 4.2, its interface and its shortcuts. As i had never used this software before, it was very overwhelming for me at first to navigate, but with help from my tutors and classmates, I slowly began toContinue reading 3D Week 1 ; Introduction to 3D Modelling – Snowman ⋆⁺❆⋆