During this semester, I learnt a lot about modelling characters. Due to personal reasons, I was unable to attend a… Read more Reflection
Category: 3D Digital Literacy
Armature
Personally, I think creating the armature was the easiest thing within this task. It was easy to setup and worked… Read more Armature
Texturing
As I mentioned before, my makeshift retopology did cause some slight problems with texturing but not too many and I… Read more Texturing
Retopology
When I started my retopology, I started doing it manually using the planes to create the new geometry. Some of… Read more Retopology
Sculpting
I began blocking out the sculpt using mostly cubes to keep the blocky character shape. After I had my basic… Read more Sculpting
Character and Prop Design
As soon as we moved onto this section, I instantly knew what character I wanted to design. In the last… Read more Character and Prop Design
Genndry Tartakovsky – Research
The brief of this task was to sculpt a character and prop within the style of Genndry Tartakovsky, specifically the… Read more Genndry Tartakovsky – Research
Portfolio
Snowman Tie Interceptor Zubat Sword Helmet
Week 6 – Reflection
Entering this course, I had no experience with 3D. These first few weeks have been tough but I am starting… Read more Week 6 – Reflection
Week 5 – Helmet
In week 5 we were introduced to substance painter. I really enjoyed using it as it had so many different… Read more Week 5 – Helmet