During this semester, I learnt a lot about modelling characters. Due to personal reasons, I was unable to attend a… Read more Reflection
Month: December 2022
Armature
Personally, I think creating the armature was the easiest thing within this task. It was easy to setup and worked… Read more Armature
Texturing
As I mentioned before, my makeshift retopology did cause some slight problems with texturing but not too many and I… Read more Texturing
Retopology
When I started my retopology, I started doing it manually using the planes to create the new geometry. Some of… Read more Retopology
Sculpting
I began blocking out the sculpt using mostly cubes to keep the blocky character shape. After I had my basic… Read more Sculpting
Character and Prop Design
As soon as we moved onto this section, I instantly knew what character I wanted to design. In the last… Read more Character and Prop Design
Genndry Tartakovsky – Research
The brief of this task was to sculpt a character and prop within the style of Genndry Tartakovsky, specifically the… Read more Genndry Tartakovsky – Research
Design a World – Reflection
I really liked the concept of the ‘Design a World’ task. It was really enjoyable to work on. I especially… Read more Design a World – Reflection
Week 10 – Secondary Animation Practice
In this class we practiced secondary animation. Due to personal reasons missed this class and did the exercises at home.… Read more Week 10 – Secondary Animation Practice
Week 9 – Animatics and Secondary Action
In this week we were introduced to animatics and secondary action. This lecture really helped improve my previous knowledge on… Read more Week 9 – Animatics and Secondary Action