We discussed what previs models we should do in time for our 3d previs presentation, and I was assigned to do the bookshelf, a simple version of my character, and a lamp. So I modelled these three things and tested out some lighting effects. I inserted some lights into lamp parts of the models I was working with, and made some interesting light effects. Since I had already created a finished model of my spectre, I reverse engineered a simple model using the original as a base.

I was also quite enamoured by the work of one of the other members of the group, who did a stunning dust particle effect and lighting effects using a swinging lamp.

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