PORTFOLIO
Modelling & Rigging UV unwrappings Texture outcomes Base slime Post explosion slime Cat slime Devil slime And… The 2D slime Animation experiments… Continue reading PORTFOLIO
Modelling & Rigging UV unwrappings Texture outcomes Base slime Post explosion slime Cat slime Devil slime And… The 2D slime Animation experiments… Continue reading PORTFOLIO
Final reflection Throughout this course, I have developed a wide range of skills and knowledge that I previously didn’t have. Prior to being in my first year, I had no idea how much thought, effort and time were put into making an animation, so inevitably, this was difficult for me to adapt to at first.Continue reading Week 12- Continuation of animation production & final evaluation
This week, I began to start my part of the animation and also made the 2D slime ready for use. Most of this week has been taken to start our animations and to fix some minor issues we had with texturing models… My Animation progress so far… Continue reading Week 11 – Animation progress
Due to being busy for the past couple of weeks with other assignments, I wasn’t able to update my blogs with the current progress of my contribution to our group animation Hubris. Below is some the of stuff that I have helped with including pre-production sketches to final textures. Pre-production sketches Here areContinue reading Week 10 – Rendering & Pre-Production
Final Evaluation Overall, with this assignment, I had a lot of fun gathering knowledge and honing my skills. It has taught me the importance of body language, weight, and using references to make motions more accurate. For my emotion animation, I decided to make the Monty model appear scared. I did this by making himContinue reading Week 9- Assignment submission
With today’s morning session, we were given the task of animating the Monty rig expressing joy. However, I decided that I wanted to challenge myself, thus aimed to animate Monty skipping and then falling on his face. I first went on YouTube to find a video reference of this so that the outcome wouldContinue reading Week 8 – Animation Practice & Rigging continued
During this week, we began to practice more with 3D animation. Below is a video of my outcome from using the ultimate walker, in which I had chosen to do a relatively simple jump. At first, doing this was difficult as I tried to roughly sketch out the anticipation sequence using the grease pencilContinue reading Week 7 – Animation Practice & Introduction to Rigging
For this week’s session, we learned how to use certain features when animating in Maya. The first thing that was covered was animating to sound, in which we were made to animate a character in sync with a sound effect. After this, we then learned how to manipulate the virtual camera and how to useContinue reading Week 5 – Animation & 3D Previs
During this week, we chose our groups that we would continue for our final 3D animation. I went with group 7 which included Neave, Jakey, Jodie and Joseph and the five of us began a Miro board during the afternoon session to gather ideas. After this, we chose the idea which we thought wouldContinue reading Week 4 – 3D Animation
During today’s session, our tutors began talking about the criteria of Assignment 1 and 2 of our Animated narratives class. Our tutor, Alec showed us examples of previous students and by doing so, this made it easier to understand what is expected on terms of work content. After this was explained, we were told toContinue reading Week 3 – Assignment 2 & 3 – Animation pipeline and planning a short animation – Introduction Animation in Maya