As you can see, below, I have drawn some quick sketches based on the environments and creatures in our world. I did this in order to grasp the essence and feel of the world itself and by using a sketchy, loose style in comparison to my regular refined artwork, it gave me the opportunity to think more about ideas rather than finalized artworks. Moreover, I found the activity itself to be really relaxing and I feel as though I have learned more in terms of working with tonal values. This is shown below, with number one and number three. For these thumbnails, I wanted to focus more on the shading and tones of the background rather than the characters. The reason I did this was that background art is something I haven’t had as much experience in on a digital platform, thus it doesn’t hurt to practice this further. I would say that out of all of the thumbnails, number three is my favourite as it encapsulates both the background and character very well and has a strong sense of style to it. This rough, thumbnail style is something that appeals to me and after this activity- perhaps I shall try and be looser with my plan work from now on. Additionally, I did draw some of the characters I have worked on and created, however, I have also included my own interpretations of both Simas’ and Alex’s character concepts. I decided to do this as I felt that it might be relatively fun to see how these characters differentiate in my style, and also to see if I could add anything to their designs. Ultimately, from doing this activity, I have learned that drawing loose, generally makes it easier to capture form and shape. It allows for a better sense of movement and reduces stiffness in both background work and for characters. In the future, I will try to keep these facts in mind as I progress further into my course.
References used:
Art & characters by my team mate, Alex (both top and bottom imagery)
Art & character by my team mate, Simas
https://www.alamy.com/stock-photo/pouncing-lion.html