Animation Strategies Week 5 Lighting and Optimising

For this lesson this week we were presented to lighting in Unreal Engine. Henry had shown us the process of lighting within the kitchen model by using different types of light, optimising the colour of the objects with the walls and indirect illumination. Compared to last week with the colouring and effects of models this wasn’t too complicated at all this week and gives us ideas what to add within our project which is still a work in progress. 

Here is the kitchen from last week’s exercise with lighting added and has been optimised to the lighting to appear naturally. 

 

 

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