Category Archives: 2D

Presentation Reflection

From the outset of this assignment I was confident as I’d been waiting to do some written analysis. The short we got – Sticking Seafarer, reinforced my confidence as it was easy to approach and only 2 minutes long. After meeting my group we divided our work up into the different aspects of animation that […]


Animation Reflection

This assignment brought out my best and worst. First let’s talk about what went well. Starting from the beginning of the projects inception we got off to a very promising start when first developing the general ideas and characters. The work environment and communication within our group was good and inspired me to do my […]


Storyboarding and Animatics

The storyboarding process was a struggle if we’re being really honest. I didn’t necessarily agree with the first few drafts of our storyboard, our group clashed ideas. So, we had some hard conversations and came to an agreement on a simpler but wider story. It would jump between all 5 kingdoms, introducing them and their […]


Animation Fundamentals

I was ready to cook this week, it was finally time to start learning to animate. We started by going through the 12 principles of animation, I was familiar with most of them as I’ve previously researched it, nonetheless I was listening hard because I was excited. When they asked people to say some out […]


Character Design

Week 5 began with an interesting class exercise to make characters out of random shapes. I always used to doodle stuff like this in my school books so I thought I’d be chilling but my confidence was not there so I actually struggled. Here’s what I produced anyhow: After this we were shown the difference […]


Colour

Week 4 taught us like everything about colour. We were tasked with compiling sets of images from movies which reflect our own world. After going through the longest PowerPoint of all time, not hating it was very in depth and educational, we all worked to colour this same image. I decided on a softer more […]


Composition and Perspective + Tone and Value

My research for Weeks 2 and 3 overlap so I’ve combined them both into this post. Firstly we were taught the different facets of composition, mainly Thirds, The Golden Ratio. We were asked to demonstrate our understanding of these by highlighting them in some of our favourite animated scenes. I chose this scene from Arcane […]


Form and Shape

The first week tasked us with working with a randomised group to go out and find objects near campus to turn into little animations. I was super awkward in the group but I met my friend Jason through it so that was cute. I focused in the animation prompt we were shown and worked took […]


Coming up with a character

The sharp silhouette and gothic style of Tartakovsky’s design for Dracula in Hotel Transylvania inspired me to base my character around similar principles, initially. Here are the first few sketches which spawned the idea; I decided to mix these two main ideas centred around the contrast of the colours purple and green. After reviewing the […]


Genndy Tartakovsky Research

Genndy Tartakovsky’s art style is known for its bold features and exaggerated proportions. His characters are often made up of simple, easily recognizable shapes, which makes them distinct and memorable. Even in 2D, the characters are shown in dynamic poses, adding a lot of personality to them.               One of […]