Digital Literacy Week 6 – Sketchfab upload and link

After I finished applying all the textures and materials to my old well on substance painter, I then exported all the textures to sketchfab, where I would also import my 3D well asset into.  In sketchfab I applied all my substance textures to the model. I had a little difficulty at first with the brickContinue reading Digital Literacy Week 6 – Sketchfab upload and link

Digital Literacy Week 6 – Substance painter on upper well structure

After I had textured the brick well on another save file, I began to texture the upper section of my well. For the wooden structure I added a rough wood material and changed the scale. I changed the scale so that the wood grain could be seen better and to make it an appropriate sizeContinue reading Digital Literacy Week 6 – Substance painter on upper well structure

Digital Literacy Week 6 – Substance painter on the brick well

My next step, after the completion of the UV mapping was to import the model into substance painter. This was my favorite part as I enjoy using substance painter, and it always amazes me how it can make models look so realistic and stylized, depending on the UV work. I brought the well into substanceContinue reading Digital Literacy Week 6 – Substance painter on the brick well

Digital Literacy Week 6 – Finished Model and UV Mapping

Since last blog post I have finished the model of my well. I had initially modeled the individual bricks for the base of the well. I group the bricks into two sections and added a Lambert material to them. However in class, my lecturer had given me  some advice as to why it wasn’t suchContinue reading Digital Literacy Week 6 – Finished Model and UV Mapping

Digital Literacy Week 5 – Substance painter practice and some modeling progress on Old well

This week in Digital Literacy we had another go at using substance painter. This time Henry sent us a model of a watering can which we then took to substance painter and added our materials and textures to. I enjoy using substance painter because it really brings the model to life, and looks very realisticContinue reading Digital Literacy Week 5 – Substance painter practice and some modeling progress on Old well

Digital Literacy Week 4 – Tie Interceptor model and introduction to Substance painter

In week 4 of Digital Literacy I spent some more time on Maya, to try and get more practice on UV unwrapping. Alec, our lecturer posted up a quick demo on placing textures on a dice using the UV editor. I found this demo informative and easy enough to understand. After this I got aContinue reading Digital Literacy Week 4 – Tie Interceptor model and introduction to Substance painter

Digital Literacy Week 3 – Coke can, dice and hammer textures

This week we learned to use the UV edit to unwrap and texture our 3D assets. This is an aspect I have found most challenging so far since I started using Maya. In class we went through a few tutorials with Mike then had a go at attempting it ourselves. We had created a cubeContinue reading Digital Literacy Week 3 – Coke can, dice and hammer textures

Digital Literacy Week 2 – Milkshake tutorial and Old well concepts/references/Inspiration

In week 2 of digital literacy, we got a more in depth look at Maya during class. Mike had created a milkshake cup on Maya in class. I didn’t want to work along with him on Maya as it could distract me from what Mike was doing so I watched along first before doing anyContinue reading Digital Literacy Week 2 – Milkshake tutorial and Old well concepts/references/Inspiration

Digital Literacy, 3D Cactus tutorial

Before our first class of Semester two, Alec had posted a series of tutorial videos to watch and follow along. The subject of the videos was a cute cactus character. The videos were very helpful and informal. We started from scratch, sculpting the plant pot from a basic cone shape, then creating the cactus startingContinue reading Digital Literacy, 3D Cactus tutorial