Now once I was completed my modelling I could move on to the editing and rendering of my final video. I don’t have much experience with this however I enjoyed thinking of new camera shots, angles and ways to really show off my work as best as possible.
I began by deciding which areas of my environment I would like to highlight such as my own assets like the roast pig and grande curtains as these took my work to another level. once I settled on my shots I decided on transitions and how I could move from one scene to the other smoothly

here is me playing with the brightness and contrast, this was how I achieved my transitions of dark to light between scenes. I ended with a fullshot of my environment as almost a grande finale to fully show off my work.
although i am very pleased with my outcome I did interfere some issues as when rendering I noticed some of my assets such as my pillars disappearing momentarily therefor I had to be careful of my shots and work around it. Again an issue I encountered was my original lighting as in the beginning after rendering the lighting became very dull and dark to the point very little of the scene could actually be seen. therefor to solve this I brightened the natural light so more overall light could seep in through the windows which also created new shadows that added detail and realism to the project.
In conclusion I am overall very happy with the end result as I put lots of hard work time and effort which I believe does show in the details of the model, however with more time I definitely could of expanded it as i did not manage my time very well so any technical issues left me more behind than I would of liked as I felt very rushed and panicked in the end which is something I will make a conscious effort to improve on in later projects.




