Creative Futures – Fundraising, Showcase & Industry Materials

🌠 Fundraising & Designing for EOY Showcase 🌠   My initial idea was that I wanted to incorporate everyone in the class into the theme this year for the EOY Showcase. I felt really strongly about this idea, as I wanted something to help pull our class together as it felt like we still didn’tContinue reading Creative Futures – Fundraising, Showcase & Industry Materials

FMP – Pre-Production and Production on “Origins – Teaser”

🌠 Changing Projects 🌠       βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš 🌠 Idea Generation 🌠             βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš 🌠 References and Initial Research 🌠       βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš 🌠 Planning & Organisation 🌠       βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš 🌠 Visual Development & Character Designs 🌠     Concept workContinue reading FMP – Pre-Production and Production on “Origins – Teaser”

FMP – Pre-Production on “Ridin’ Wild”

🌠 Idea Generation 🌠           βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš 🌠 References and Initial Research 🌠           βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš 🌠 Planning & Organisation 🌠               βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš   🌠 Visual Development & Character Designs 🌠                Continue reading FMP – Pre-Production on “Ridin’ Wild”

Y2 Semester 2 – Verticle Slice Game Design Project

✨ Idea Generation & Game Ideas ✨   For our Vertical Slice project, my group began brainstorming what concepts as a game we all liked and what we wouldn’t like to make. As a whole, we all agreed upon something akin to an adventure game with story elements, and that we’d like to make itContinue reading Y2 Semester 2 – Verticle Slice Game Design Project

Y2 Semester 2 – Verticle Slice Portfolio

✨ Style Guide ✨   Β Style guide reference sheet ✨ Character Design ✨   Character style & reference sheet βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš   Nuada character design CiarΓ‘n model design & turnaround NPC designs & turnaround ✨ Character Sprites ✨   CiarΓ‘n colour concepts. Drawn by Nicole, coloured by me. Nuada character sprites   ✨ AssortedContinue reading Y2 Semester 2 – Verticle Slice Portfolio

Y2 Semester 1 – Animation Studies

✨ Idea Generation ✨   For this assignment, we were tasked with creating three animations, a walk cycle, a run cycle and an animation showcasing body mechanics. (e.g. lifting a heavy box, jumping a gap, etc.) I was really excited to get started as I’d never done a proper walk or run cycle before, andContinue reading Y2 Semester 1 – Animation Studies

Y2 Semester 1 – 3D Observatory Portfolio

✨Concept Art ✨   Β              βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš ✨ Blocking Out ✨         βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš   ✨ Models ✨               βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš   ✨ Textures ✨               βšβ”€β”€β­’β”€β­‘β”€β­’β”€β­‘β”€ πŸ’« β”€β­‘β”€β­’β”€β­‘β”€β­’β”€β”€βš ✨ UnrealContinue reading Y2 Semester 1 – 3D Observatory Portfolio

Y2 Semester 1 – Preparing for Jobs in Animation

✨ Job Roles in Animation ✨ Our first task in Professional Practice was to find research jobs within the animation industry that interest us. Using the site Screenskills, I began looking into all of the different roles available to me in animation. This site lists dozens of jobs from product management, pre and post production,Continue reading Y2 Semester 1 – Preparing for Jobs in Animation