Animation Cycles – Animation Strategies

For this assignment, we were tasked with creating at least 3 different animations that take the foundational principles of animation we learned last year and further develop and hone those skills with our own work. Of these 3 animations, we must each make a walk cycle, run cycle and body mechanics motion that convey distinctContinue reading Animation Cycles – Animation Strategies

Pro Practice – Showreel & Portfolio

For my Showreel, I wanted to have a good balance of my best 2D and 3D works to display my diversity of skillsets as a Generalist Animator, while also conveying my personality and artistic preferences through the art styles and music choice. The music I chose for my Showreel was ‘Friends’ by Hyper Potions, whichContinue reading Pro Practice – Showreel & Portfolio

Pro Practice – Cover Letter

For my cover letter, I found a job listing from a small indie game studio known as ‘Land & Sea Games’, which advertised multiple roles including a remote ‘2D/3D Art Generalist‘. When I read through the listing, and researched into the studio’s current project that is quoted to be an “accessible, coming-of-age folktale set againstContinue reading Pro Practice – Cover Letter

Pro Practice – Jobs in Animation

For this week, I was tasked with researching into the types of jobs available to people within the animation industry, identify entry level positions, and find individuals already making their way into the industry for jobs I wish to enter in the future. ————————————————————————————————————————————————- TASK 1: PIPELINE RESEARCH I went to Google and searched throughContinue reading Pro Practice – Jobs in Animation

Cute Character Model [16/05/2021]

For this assignment, we were tasked with creating a cute character model with less than 40,000 polygons. Throughout this assignment, I learn how to sculpt in Blender, reacquainted myself with Maya, and search up many different videos and websites to help myself understand what I’m doing during the whole process. The first step was designingContinue reading Cute Character Model [16/05/2021]

3D Group Animation: Post-Production (Antenna Met You)

Once we had rendered our individual shots, we would upload them to our Google Drive, which was where I would download them as a ZIP file and get ready to import them into Sony Vegas Pro 16 for editing. Before this time, we had also created a folder in our Google Drive dedicated to differentContinue reading 3D Group Animation: Post-Production (Antenna Met You)

3D Group Animation: Production (Antenna Met You)

Once settling on the story that we would be working on, we worked on finalising the storyboard into an animatic and further refining the story with a written script to help us better understand and emphasise the characters’ motives. From this process, we added elements such as the butterfly (which conveniently also has antenna) leadingContinue reading 3D Group Animation: Production (Antenna Met You)

3D Group Animation: Pre-Production (Antenna Met You)

For this assignment, the class was divided into different groups and tasked with creating a 30 second long 3D animation from scratch. With our previously gained knowledge of making 3D models from our other assignments, we would go on to learn so much more about the whole pipeline and process of creating an original shortContinue reading 3D Group Animation: Pre-Production (Antenna Met You)