3DDL: ASSIGNMENT 1 – Reflection

ASSIGNMENT 1 REFLECTION: I have learned a significant amount from my work in Assignment 1. I feel I understand the structure of 3D Models: vertices define the boundaries of polygons which are made up of “tris”. Good “topology” means using “quads”, limiting “tris”, and eliminating dreaded “n-gons”. I have also learned how to do theContinue reading 3DDL: ASSIGNMENT 1 – Reflection

3DDL: Week 5 – Intro to Substance Painter

Summary: In-Class Task: Our In-Class task was to UV Map a Warhammer designed by Mike. BELOW IS MIKE’S EXAMPLE DESIGN: (NOT MINE!)   Homework: (A TRAGICOMEDY OF BLUNDERS, ERRORS, & LESSONS LEARNED) TASK: Design and UV Map a “Helmet…using Substance painter…should include a single colour/diffuse map, a metallic map, a roughness map and a NormalContinue reading 3DDL: Week 5 – Intro to Substance Painter

3DDL: Week 4 – UV Mapping & Texturing

Summary: Overall a good and productive day. IN-CLASS TASK: UV Map a die, a coke can, and a hammer. UV MAP: (FOR HAMMER) UV COLOUR/DIFFUSE MAP: (FOR HAMMER) FINAL MODELS: Homework: TASK: Design and UV Map a “Sword of your own choosing. it can be an existing design or something you make up (I recommend notContinue reading 3DDL: Week 4 – UV Mapping & Texturing

3DDL: Week 3 – 3D Modelling Continued

Summary: No lecture today – straight into work, following along with Mark in Blender TASK 1: Design Milkshake PROGRESS PICS: (Left to Right) TASK 2: Design Vase & Flower (Left to Right) PROGRESS PICS: FINAL RESULTS: (With Experimental Lighting)  IN-BLENDER SCREENSHOT    Homework: TASK 1: Design and Animate a Zubat (A Bat-like Creature from theContinue reading 3DDL: Week 3 – 3D Modelling Continued

3DDL: Week 2 – Intro to 3D Modelling

Summary: Today was very exciting as we got to explore more intricate and interesting 3-D Design techniques such as Extrusion and Bevelling. IN-CLASS TASK: Create and design a skateboard PROGRESS PICS: (Extruding, Bevelling, Wheels, Colouring, and Final Design – IN THAT ORDER) Homework: For this week I’d like everyone to model a “Tie Interceptor” (aContinue reading 3DDL: Week 2 – Intro to 3D Modelling

3DDL: Week 1 – Module Intro & Blender Intro

Summary: Initially I was quite nervous, but today was very fun. We learned the basics of Blender and were given an in-class task: IN-CLASS TASK: Create a table and chairs.   (In honour of the sequel being released, I made a Betelgeus-themed room with chairs at odd angles adorning strange asymmetrical walls and a green-and-blackContinue reading 3DDL: Week 1 – Module Intro & Blender Intro