SUMMARY:

Overall, a very productive day.

TASKS:

STORYBOARD – FLOUR SACK

STORYBOARD – FLOUR SACK WIZARD CAULDRON

 

HOMEWORK:

(SCREENSHOTS)

Below is the finalised map for our world “Savouryth”. Below you can see all the various countries and place names – “Crustoria”, “Vitanor”, “Carnagard” – all of which involve some kind of food-based pun. The countries/kingdoms are delineated based on the food groups present on many food pyramids:

Crustoria – Carbohydrates

A monarchical kingdom

Vitanor – Vegetables & Fruit

An authoritarian monarchical kingdom

Carnagard – Meat & Fish

A viking/pirate-based kingdom of meat barbarians

Sugarvale – Sweets & Desserts

The only democratic republic where peace reigns

Divina Lactara (Latin for “Divine Milk”) – Milk & Dairy

The religious epicentre of “Savouryth” – a theocracy

Seasonal ArchIpelago – Seasonings

A fertile land used for the mining of valuable spices – currently being fought over by the various kingdoms.

UPDATED MAP!

CHARACTER DESIGN SKETCHES FOR THE MONARCHS OF EACH OF THESE KINGDOMS:

Above are a variety of different designs for the rulers of these kingdoms that we worked on. Their bodies are very basic shapes – essentially stretched and tapered blobs of varying sizes. Overall, we wanted to keep these designs as simplistic as possible so it was easier to draw and pose them.

STORYBOARDS SKETCHES AND PLANNING PROCESS:

Here we are working out exactly what scenes we want to show in our animatic. We knew generally that we wanted portray this giant meteorite of “mould” – this “moulderite” (pun OBVIOUSLY intended) – as being a source of explosive evil which erupts during the battle between the various kingdoms.

Above are some very basic sketches of key moments and movements we anticipated having to animate.

FINALISED STORYBOARD:

Above is our FINALISED storyboard. It is separated into distinct areas. The beginning an dend portions were done independently but then each of the four frames in each row were assigned to us based of our kingdom. So we each were required to make three still shots of our Kingdom, Monarch, and Soldiers in Boats. Then two animations: one of our character turning to look toward the moulderite explosion + one of boats moving from our kingdom to the seasonal archipelago for war.

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