Assignment 2 — Reflection
The last few weeks of working on this assignment has been quite rough for me, as I found it hard to keep up, as well as having to revisit some tutorials in order to refresh my memory on how to do certain things on Blender. I would say that the start of this assignment wasContinue reading Assignment 2 — Reflection
Assignment 2 part 3 — Texturing and posing
Once I finished my character model on Blender, it was time to texture and color it by transferring it over into substance painter. First I needed to UV map my model. I did this in different sections, taking each part and texturing them through Substance painter separately. I’m still greatly struggling with understanding how UVContinue reading Assignment 2 part 3 — Texturing and posing
Assignment 2 part 2 — final Design and modelling
After looking at my designs for the character I was going to model, I decided on a final design that I was happy with: I wanted to use a good deal of exaggeration to emphasis a sense of power and authority while staying true to SpongeBob’s art style, which I think I was ableContinue reading Assignment 2 part 2 — final Design and modelling
Assignment 2 part 1 – research and concepting
Our first class in assignment 2 involved us discussing creating a 3D character model based of some cartoon show styles. There were multiple options available to choose from, but I ended up going with SpongeBob SquarePants as it was my favorite out of the choices given to us. We spent the rest of the classContinue reading Assignment 2 part 1 – research and concepting
Animation studio — Portfolio
Week 5 – Character design
In week 5, we began looking into character design, something I had been looking forward to ever since starting the course. We looked into what makes a character up regarding shapes and angles, How a character’s design reflects on their traits and personality, and why references are vital to character design. Class exercise 1 WeContinue reading Week 5 – Character design
Week 4 – Colour
In this weeks class, we discussed the use of color; and how it is used. Color can be manipulate within a scene to convey emotions or to set an atmosphere. We talked about how it can greatly alter the impact or mood of a sequence or scene within film and TV. Class exercise 1Continue reading Week 4 – Colour
Week 3 – Tone and value
This week we began to look into tone and value within scenes and compositions. We discussed things like how tone and value can change the mood or atmosphere of a scene, giving the opportunity to make the scene look more in-depth and 3D. We looked at different areas like line, form and light. ClassContinue reading Week 3 – Tone and value
Week 2 – composition and perspective
In week 2, we began to look into the composition and perspective side of animation. There were some composition techniques that we talked about, such as the rule of thirds, and the golden ratio. We learnt that these techniques were used to map an invisible focus over a scene or shot that grabs or separatesContinue reading Week 2 – composition and perspective