Brainstorming: For this assignment we were given a Vertical Slice collaborative project with the Games Design Course, this has been a reoccurring assignment alongside the Animation course. I was sorted into Team F with my main role in Prop modelling and Texturing, and a secondary role as character modeller and finally animation at the bottom, […]
Category: UE5
Animation Strategies – Assignment 1 – 3D Group Environment “Ancient Temple”
When our group was finally formed, we immediately laid out the environment options, the potential each had and what style could we achieve. A few of us had made a cute type style project before and were advised to go for something new. I had always wanted to try the Telltale/comic book type style and […]