For this week, we were learning how to use Sketchfab – which is what we will be using to upload our final Model for the assignment. Following the tutorial and using an example piece, at the start we still playing around in Substance before bringing to Sketchfab. This class I made my watercan pink and […]
Author: Cloe Malard
Week 4 – 3D Digital Lit – Learning Substance Painter
During week 4 we were introduced to Substance Painter. We were also shown how to export as an FBX from Maya and import to Substance, adjusting the resolution and why it’s best to stick around 2048, as well as shown the interface and how to set up basic layers with masks. Substance was a lot […]
Week 3 – 3D Digital Lit – Texturing and 3D Mapping
During this weeks class we learned how to UV unwrap and texture in Maya. Immediately I wasn’t a huge fan, but it was easy enough to follow the steps in class with some help from the lecturers. For this weeks homework I did the Interceptor – Mainly I used the extrude tool to […]
Week 2 – 3D Digital Lit – Intro to Modelling Tools
This week we were introduced to Maya and some of the main tools within it. During the class we attempted to make a milkshake. Still pretty new to maya so I struggled a bit, and decided to rewatch and work on it more after the class. I followed Mike’s tutorial on blackboard! We were […]
Week 3 – Animated Narratives – Ideas and Concepts
Were were assigned as Group 1 – My group was Jorja Notman, Amy Long, Jasmin Sheppard, Lydia Bingham and myself. As soon as we were put into our group we quickly went to work and brainstormed many ideas that fit the nature theme, we tried our best to keep in mind the length of the […]
Week 1 – Animated Narratives – Intro to Module
This week we learned about the Hero’s Journey and how armatures apply to a story. We were brought into groups and given some story die to randomly determine main points in a story we had to create. It was a fun exercise, although difficult at times to create unique and interesting story with a […]
Week 1 – 3D Digital Literacy
This first week we were introduced to the module. In some preparation for this class I managed to follow Alecs Cactus videos to the rigging point. This follow along really helped me out and got me somewhat familiar with the navigation of Maya already. The optional homework I chose from the […]
Personal Artwork and Experimentation
A collection of art that I created when I had the free time. Along with this, finding artists that can influence art styles and methods, and studying many organic and inorganic forms. Currently at the moment I wantt to build my character design, development and animation skills. Studies: Personal work:
500 Word Reflection – Semester 1
With all its difficulties when creating my animation, in the end I am proud of what I have created. I had pretty much no experience in animation or using any of the programs like Krita or Premier Pro, so to see it come from nothing to something I couldn’t imagine producing months ago is incredibly rewarding and motivating. What worked well? & Why? I think what worked best in my animation was the close-up human […]
Animation Backgrounds
I referenced and was inspired by many pieces of media, from movies to video games (Ref Blog post). So some of the shots are inspired by them and some are my own ideas I tried to visualise with some references. Backgrounds and environments are my biggest challenge but I tried to create some images that […]