This week, we concentrated on using Blender’s additional tools, such as switching to edit mode to extrude faces and using bevels to curve edges to create more intricate designs. I found this workshop slightly challenging. Since I’m not experienced with the tools, I did struggle to follow the instructions when watching the tutorial video while building the skateboard. I’ve made many of the same mistakes previously; for example, I tried to grab edges to bevel or extrude, but the edges always ended up maintaining everywhere, and the polygons tend to have strange shapes. I encountered this quite a few times, and the reason was discovered to be that I was grabbing unconnected edges, which led to the failure of extruding too many layers of invisible faces that are directly on top of one another. To create the best skateboard, I did restart to make few changes and to make the skateboard more realistic.
Building a pull kart was the second workshop task. The progress was straight forward due to the experience of creating the skateboard. I was very careful not to make the same mistakes, so this practical task was quicker than building the skateboard, even though the pull kart had more details.
Making a tie fighter was the assignment. The shapes required for building the tie fighter were straightforward; therefore, it seemed that the homework task was quicker than the workshop practices. Selecting the polygon faces on the sphere and then copying and pasting them to make a window for the tie fighter were the main modifications made to create the middle body of the tie fighter. Adding detail by extruding out the top, then inserting an extra loop and extruding in to increase depth. I centered it by using M on the keyboard after inserting faces to make the top round. Using the solidify modifier to make the window thicker was another new technique I learned and used when creating the window section. I completed the wings and areas connecting the wings to the body fast since they mainly involved extruding and beveling. After I finished making one wing, I applied the mirror modifier, and I mirrored them up next to the central body, which directly produced a second wing for me. This is the tie fighter build after coloured.