Week 9 – Workshop: Constructing a Humanoid Character with Good Typology Home-work: Sculpting Character

I started the homework during completing the workshop tasks. Following the tutorial video, I blocked the basics of the face, body, and leg; the building process was simple. I found it difficult to scale and shape them something like my character while blocking them out, rather than doing it exactly like the demonstration. particularly the face, because my character’s eyes and face are quite round, and I also had to extrude out the character’s chain, which was an extra piece.

After completing them during the workshop, as homework I’ve watched more of the tutorial videos and developed more of my character features in detail, referencing from my character design image at the back. One of the difficulties I faced when making the spring the arms, I had to research a tutorial video (http://xhslink.com/a/jn71yw0x1OZ1,复制本条信息,打开【小红书】App查看精彩内容). The waist and neck were other difficulties after making the spring arms. I can scale the entire spring because it was made with a Bezier curve, but I can’t scale just one section of it after it’s been converted to mesh. To solve it, I had several springs, scaled them to various sizes, then arranged them from large to small, then to large. To produce the big-to-small effect by having vertices are joined together. During modeling, the most difficult aspect was building the dress. I’ve spent the most time creating it for my character. During the process of correcting my mistakes, I also received help from lecturers on how to make the dress.

Apart from these difficulties, everything after was simple to make up to the sculpting stage. The prop I chose to make balloon, I simply made with spheres.

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