3D Portfolio and Reflection

Going into this module, I had zero experience with Blender, or any other 3D modelling software, never mind knowing anything about the UV mapping process and the various ways to texture models, like with 2D art programs and Adobe Substance Painter. It was always something I wanted to learn, but I had no idea where […]

3D Week Three- Homework

For our third week’s homework, we had to create a model of Zubat. There were some aspects of this process that I found challenging, and frustrating at times, like specifically trying to make the inside of the mouth look natural and also having the vertices make sense took a good while. Using subdivision surface while […]

3D Week Two- Homework

Our homework for week 2 was to create a model of a Tie Interceptor, and, optionally, to animate it moving in a looping flight path. I found creating the model itself to be quite fun, as well as relatively easy, however it was interesting learning how to use a bezier curve to create a track […]