Creature Environment

Building my Landscape After watching the videos on Unreal Engine and landscaping, I at first tried to sculpt the landscape myself with tools in the program, but progress was slow, so I decided to try using a heightmap instead. I looked into interesting real-life geography and various mesas throughout the globe. I had initially wanted […]

Building my Creature

Modelling!   First, we blocked out our creatures in blender then brought them over to Zbrush to sculpt them. This was incredibly daunting as I had never used Zbrush before, and learning a new software is hard! I moved and sculpted on to my creature to give it a better base shape, and started looking […]

Creature Design

   Design and Adaptations   I absolutely adore seeing creature designs in fiction. Some of my favourite games are centred around creature design, Subnautica as a great example, so this assignment was really exciting to me. Starting off in this assignment, a few friends and I went straight to the library to check out some books. […]