Assignment 2 had been a very rocky road, especially since I did go a little bit over the deadline admittedly because of multiple different problems with the process of making this model. I found I am much better at the earlier stages of modelling, most of the main parts of blender have been great, but when I get past UV mapping everything seemed to fall apart at every stage, either because of things that I just did not know how to get around because the problems I ran into were not covered in the classes or videos, probably because of how out there my design was.
I’ve mainly learnt over this assignment how to get around certain issues when they are not directly covered or taught, I have mainly learnt how to get on with my work and not rely too much on guides and tutorials, It has been a very tough process but it definitely has successfully pushed me out of my comfort zone plenty of times and pushed me to make a model I’m happy with with a lot of independency in the making.