Week 5 3D Digital Literacy

In my fifth week we were figuring out substance painter and had to model a helmet. After a while of deciding on one I chose Reinhardt from Overwatch. It took a lot of time to accurately model his helmet and a lot of different reference photos. The UV mapping and porting over to substance painter was just as tough. With all of the different intricate parts of this helmet I found there was a lot to split up for my UV map, but again, after a lot of work I managed to pull it all together in what I would consider an accurate recreation of the helmet.

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