Week Ten 3D Literacy (Everything)

Week Ten

 

In Class~

 

 

During week 10, we focused on adding details to a model by using multi-res and sculpting. I also had a chance to practice using Substance Painter, although I, once again, forgot to save the texture for the model. I still feel as though I lack a lot of skill regarding Substance Painter, and the textures I create are very messy and amateurish. However, I did find that sculpting helped make the models more detailed. In a similar vein to the sculpting process, the results appear quite messy. Although I feel that my work has much to be desired, I do see how the use of these tools could further elevate my final model if I manage to utilize them properly.

 

Homework~

 

 

Looking back, Honestly my model looks a bit uncanny. Initially, my main goal was to establish the overall body shape and design. At the time, I felt proud of my model because I managed to maintain good topology. However I can now clearly see the flaws that were pointed out to me during feedback. The eyes are positioned too far apart and appear flat, as the dont curve around the head. The side profile of the face is also flat, lacking depth, and the eyes and lips both lack proper curves. Additionally, the color choices I made resulted in the lips blending too much into the skin, almost making them disappear. The arms also have an oval, almost rectangular appearance, which is just anatomically incorrect.

Despite these issues, I am relatively satisfied with the overall body and leg designs. The ears, in particular, turned out quite nice.