This assignment was my first introduction to sculpting, I had always been interested in learning to sculpt but had never given it a chance. Overall, I found sculpting quite hard to get used to and didn’t feel as though I was using the tools correctly even when following tutorials. I still enjoy seeing other sculpts […]
Category: 3D Digital Literacy
Posing + Uploading to Sketchfab
Now that I had everything modelled and textured it was time to add an armature. I did this by adding a single bone and then extruding it. I did this until I had one side finished. To ensure that my armature stayed in the middle of my mesh, I turned on snapping and set it […]
Texturing
After UV unwrapping, I applied a multi-res modifier to my mesh to create a normal map. By adding this modifier, I could go back into sculpt mode to create some more detail. I chose to add some detail to the hair and created some wrinkles onto the dress and apron. After I was done, I […]
Retopology
After I had finished my sculpt, I began retopologizing. To retopologize, I created a plane and sized it down, I lined it up where I wanted and then applied all transformations. I then applied a shrinkwrap and mirror modifier and ensured I had face snapping turned on. From there I simply extruded the edges along […]
Blocking a Character
As the assignment involved sculpting which many of us were not familiar with, we were told to mess about with each sculpting tool to familiarise us with what they did. We were then briefed on Remesh and Dyntopo which we would use to create detailed sculpts. Once we were familiar with the tools, we were […]
Reflection
I have found that this assignment has been an eye-opener for me and my use of Blender. Before this module, I had some previous knowledge of Blender from past courses and daily use of the interface which had helped me when moving about the software, however, I soon realised that I have not been optimal […]
3D Digital Literacy – Week 5 (Helmet)
For the final task of this assignment, we were told to create a Helmet and then bring it into to Substance Painter to texture. I was excited to try out Substance Painter, however, after the last task I was feeling a little worried about how I was going to create the helmet. Like the last […]
3D Digital Literacy – Week 3 (Zubat)
For our third assignment, we were tasked with creating a Zubat from “Pokemon”. At first I thought that it would be easy enough to follow along with like the last assignment but I found myself getting a bit lost and frustrated at Blender when completing the task. I enjoyed getting to use the same tools […]
3D Digital Literacy – Week 1 (Snowman)
Week one was our first introduction to Blender, to get us used to the interface and controls we were tasked with creating a table and chairs using primitive shapes. I have previous experience with Blender which made navigating around much easier, since I was familiar with the software; I decided to try to make a […]
3D Digital Literacy – Week 2 (Tie Interceptor)
For our second assignment, we were tasked with creating a Tie Interceptor from “Star Wars”. I was quite intimidated when first viewing the previews but once I got into it, it was easy to follow along with and quite fun once I got into it. This task introduced me to several tools I wasn’t […]