200 Word Reflection

This assignment was my first introduction to sculpting, I had always been interested in learning to sculpt but had never given it a chance. Overall, I found sculpting quite hard to get used to and didn’t feel as though I was using the tools correctly even when following tutorials. I still enjoy seeing other sculpts […]

Texturing

After UV unwrapping,  I applied a multi-res modifier to my mesh to create a normal map. By adding this modifier, I could go back into sculpt mode to create some more detail. I chose to add some detail to the hair and created some wrinkles onto the dress and apron. After I was done, I […]

Retopology

After I had finished my sculpt, I began retopologizing. To retopologize, I created a plane and sized it down, I lined it up where I wanted and then applied all transformations. I then applied a shrinkwrap and mirror modifier and ensured I had face snapping turned on. From there I simply extruded the edges along […]

Blocking a Character

As the assignment involved sculpting which many of us were not familiar with, we were told to mess about with each sculpting tool to familiarise us with what they did. We were then briefed on Remesh and Dyntopo which we would use to create detailed sculpts. Once we were familiar with the tools, we were […]