I was finding sculpting hard at first so I decided to watch a couple of YouTube videos on the topic and sculpted a head to better understand sculpting
When creating a character it’s best to start with low poly meshes making simple shapes. Being general and using rough shapes when modelling a character you need to use symmetry.
Once the basic shape is done I can start to add in details adding asymmetrical details at the end.
This is a character turntable I made for a reference for this character model.