Sculpting

I was finding sculpting hard at first so I decided to watch a couple of YouTube videos on the topic and sculpted a head to better understand sculpting

When creating a character it’s best to start with low poly meshes making simple shapes.  Being general and using rough shapes when modelling a character you need to use symmetry.

Once the basic shape is done I can start to add in details adding asymmetrical details at the end.

This is a character turntable I made for a reference for this character model.

 

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