Week 10 Lighting exercise.

During week 10, we were given a tutorial on how to use a few of the lighting options in Blender to improve the final presentation of object renders including not only how to add different lighting points but also how to make objects emit light too. With this exercise, it was simply the case of just messing around with lighting options to find one which suits the final render by utilizing all of the different types of lighting points and properties that could be added to objects. This tutorial will be Immensely helpful when it comes to developing the final renders for our animations, and I’m hoping to be able to use a majority of these techniques with future projects to see how it can completely change the final outcome of a render and give said render a much more realistic looking finish for the final product.

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