With this second assignment I really liked the idea of being able to create a character with any style we want, in the drawing part I made the sketches with my first character ideas I liked a lot to do but with the other parts I had many doubts in working. My biggest difficulties were […]
Category: 3D Digital Literacy
Week 11 – Posing the character and exporting to Sketchfab
Posing the character With week 11 we had to learn how to make character pose with different positions, to start we had to test on a lizard character with any possession we want. In this task I liked to do I found incredible the part of being able to move the body the fingers and […]
Week 10 – Adding detail and baking Normal maps
Work: In week 10 we were taught how to make a normal baking maps and adding detail to help in our second assignment, in this task I had some doubts for being a part a little more detailed leaving me very confused on how to make the textures and baking the object. To test it […]
Week 9 – Retopologize
In class: With this task I had some problems and difficulties in the shape for containing different surfaces as in the part of the ear, eyes and back in the head in these parts of the shape had many problems but to help me I used a tutorial on YouTube that helped me a lot […]
Week 8 : Characters Designer
Characters : In Week 8 we had the job of making three characters that were inspired as an integral of a character from Hotel Transylvania. In this research I ended up making three different styles of character inspired in animals and also in zombie. For the first character: I made a zombie with the […]
Week 7: Sculpting & Character
Week 7 Modelling: On my first a tasks we had to do some basic modelling in blender as practice of our modelling , in this task we could do anything being object or faces. For the best practice I chose to make a face of monster that was with some details in the expression but […]
Portfolio
Dining table: Snowman: Skateboard: Pull cart: Tie intercepter: Milkshake: Flower Modelling: Zubat: UV Textura: Sword: Hammer: Helmet Medieval :
3D Digital Lit – Word Reflection
With all the works of the first week I had a lot of fun in having done. For the first weeks I managed to practice and learn some techniques that I didn’t have much knowledge in the creation part, as to make a modelling with different shapes in Blender but with the tasks that was […]
Week 5 – UV Texture on Substance 3D Painter
Hammer: For the task today in class we had the work on texture of an ‘Hammer’ but using a new editing tool that we use to make the texture. At the time of making the texture we used the software Adobe Substance 3D Painter that works with texture and realism making the modelling have more […]
Week 3 – Zubat Modelling
Zubat Modelling: In the third week we were given the task of making a small animation of a Zubat character, to be another way to practice the animation part. Then I started doing the modelling of the Zubat doing the basic part of the modelling. Then putting the colours in Zubat and finally making the […]