Material/UV Optimisation – Week 4

This week in class Rachel gave us a lecture on Material/UV Optimisation. I was a bit confused starting up but I followed along. I started with making a plank of wood, pretty simple but she was showing effective ways of saving time when modelling. Instead of sculpting and including the steps of retopology I usedContinue reading Material/UV Optimisation – Week 4

Retopology, Poly Editing, & Customising Brushes – Week 4

This week I went back to basics in class, retopology. The worst part of 3D animation which every animator can agree on. I actually did need this class though, I struggled with reto a lot last year and was glad I could relearn some vital points. With the example above, I was given a meshContinue reading Retopology, Poly Editing, & Customising Brushes – Week 4

Colour Pallet Challenge- Week 4

This week I was teamed up with my 2D Disney group and was set a challenge. I had to take pictures around the campus and try to match a theme of colour pallets. I managed to get several good photos with different pallets.  I took photos containing Analogous, Monochromatic, complementary, and grey scales. The challengeContinue reading Colour Pallet Challenge- Week 4