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Tag: substance painter

30 second animation pipeline, Animated Narratives April 4, 2023May 5, 2023 | Leave a Comment on Duck Model Rigged and textured

Duck Model Rigged and textured

It took a lot of tries until I got the shape of my duck perfect. I talked to Alec about making the overall shape more natural and getting it to look like one single object. I was actually thrilled with the shape of my duck and how it looked so I decided it was timeContinue reading Duck Model Rigged and textured

30 second animation pipeline, Animated Narratives March 8, 2023May 5, 2023 | Leave a Comment on 3D Character Design- Week 3

3D Character Design- Week 3

I moved to blender and began my character design for the duck. I focused on these to ducks as reference, I liked the shape of the first duck and the idea of two wheels for the second it took a while to figure out the shape and I finally remembered to use proportional editing whenContinue reading 3D Character Design- Week 3

3D Character desgn, 3D Digital Literacy December 22, 2022December 22, 2022 | Leave a Comment on Substance Painter

Substance Painter

After exporting my baked maps from blender into substance painter I began to start painting. I tried out different colours but settled on my initial design which was deep seaweed green. My model did look a little messy and I could see the retopologising clearly through the paint so I decided to go back toContinue reading Substance Painter

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Recent Posts

  • Week 7
  • Week 6
  • Pipeline Testing -Week 5
  • 3D Previs – Week 4
  • -Week 3

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