Genndy Tartakovsky Character design

I wrote down what characteristics I needed to stick to while designing a character. I studied the character shaped from his characters and what base shapes he used for his males and females. His work in 2D and 3D varied with his 2D being quiet blocky and his 3D being softer and pointier. I knewContinue reading Genndy Tartakovsky Character design

Disney Character Design-Week 6&7

I started my character design with simple sketches, using poses I had personally done through photographs, I was apprehensive about animating realistic characters. I began to draw outfit inspirations but still wasn’t settled on what to draw and contribute. I tried using what I learned in class about body shapes and drew a few differentContinue reading Disney Character Design-Week 6&7