3D Previs – Week 4
-Week 3
Project Scheduling and Scope – Week 2
Narrative Design -Week 1
Professional Practice & Industry Facing Materials
Creating a CV A CV is a document used when applying for jobs. It allows you to summarise your education, skills and relevant work experience enabling you to successfully sell your abilities to potential employers. It should be a document used to sell your skill sets to an employer when applying for jobs. I researchedContinue reading Professional Practice & Industry Facing Materials
Research and Reflection
For this assignment, I had the choice between Character design or Environmental design. It took me a while to decide which area I would choose as I spent all of semester one on character designing. I wanted to broaden my skills but I really enjoy modeling and getting to create characters. For that reason, IContinue reading Research and Reflection
Portfolio
Art Style guide-NPC Creating the FPS arms from the NPC bust NPC unwrapped and skeleton added Rig made using RIggify Add-on Rigged and working NPC character Rigged and working FPS arms Textured Cold suits for NPC and FPS, custom decals added Textured Hot suits for NPC and FPS, custom decals added Textures and modelsContinue reading Portfolio
Assets and Texturing- Week 10
This week, finished with my work and with Luca taking over the animations I asked the animators in my group if they needed more help with any work. I followed this tutorial again. For sean I helped texture a few props he had made I began with the medkit, a simple task I then texturedContinue reading Assets and Texturing- Week 10
Texturing Aliens- Week 9
This week again, was texturing. This time, the alien. Keeping to the colour scheme of the palets that I chose I began texturing. I wanted the alien to be scarier, more sinister, keeping dark colours but also giving it a pop of contrasting colours. I wanted to add emission, I used the pen tool toContinue reading Texturing Aliens- Week 9
