This week we have our narrative mostly locked down. I helped Bethany with storyboards

I needed to create a new character sheet as it has changed from a janitor to a scientest. I was worried I would have to create a whole new character but decided to change his outfit

With my new character sheet I decided to start blocking out his body more on Zbrush as I haven’t done much sculpting since focusing heavily on fixing our narrative.

For the blockout its important to get the key shapes right, I plan to rewatch a flipped normals course on anatomy that I purchased last year that has videos deep diving how to sculpt fat pads and muscle groups.
https://www.youtube.com/watch?v=Kv0Mgag7fBU
For now, I wanted a simple enough blockout that we could use for testing.
https://flippednormals.com/product/brushes-of-the-damned-blender-zbrush-flipbox-63125
Henry sent me on a pack of brushes that fit what Ive been creating. I purchased the pack to experiment with and decied that instead of using premade brushes I would pull insperation from them and create my own, as I want to show off my sculpting knowlege as best as possible for this project.



I had a lot of fun sculpting VDMs and plan to create a whole pack for the characters for everyone to use.
I also helped out with concept art this week,

I still have a lot to test out in UE5, I plan to test out some materials, options for the infection growth and have a look at helping John retarget the rokoko rigs next week.
