This week in class I learned how to use UV mapping on blender and how to add an image as a colour.
I started off by putting numbers on a dice cube, it was a bit confusing but I began to understand it more and more. I used a reference provided by mike for the faces, I then beveled the cube to give a more realistic affect.

Next, I added colour and an image to the coke can. This one was a little more confusing as I had to warp the image to get it to fit on the can. I added a grey to the can, raised the shine and roughness.

Finally, I moved on to the hammer. This was different because I was adding multiple colour at once to the object which meant I had to use an outside app and as I do not have photoshop I used Krita.

It was a little difficult but I soon got the knack of it, I unwrapped each face of the hammer and grouped the into what colour group I would need, wood or stone.

I moved them into krita and ended up with this image and when I added it as an image to colour it wrapped perfectly around my hammer.
