Classwork Update

I tried to stay upto date on blogging classwork but around week 6, I was worried about prioitising my Assignment work over classwork. Still learning from and doing the classwork I just wasnt blogging about it, I have created this blog post to go over any classwork I didnt blog about.

Week 7

I found this class really intresting as it reminded me of solving puzzles but just with amatures, I found it quite helpful as it taught me what to look for when troubleshooting my own work. Also the sweets for completing the work faster was an added bonus

Week 8

Armature and bone structure for robot – My main take away from this was learning about using verticy groups with bones and also about standard properties of rigs and I learned about IK which I would later use in my model

Weight painting – In this section I learned the power of weight painting like controlling these 3 fingers with one bone and also that rigs are created to match the purpose of the product for example this model didnt need full articulation in the hand

 

Week 9

I found working with the shape keys really intresting and it allowed me to do more than I could have more deformĀ  ability than I would with bones in those areas

 

Week 10

My biggest takeway from this was using plane lights to acheive more than you could with only point lights and also faking bounce light and ambient light using light sources. I also didnt know about world ambient lighting until this lesson which wouldve been helpful. What I learned here allowed me to tweak the lighting in my animation to be less computer intensive and also be more effective.

 

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