Though jumping into a new programme blind is always scary i tried to remain as open minded as i possibly could, I quite like unreal, its a little hard to navigate and tough to understand but once I watch videos and get the hang of it I know I will like it more.
I found the first tutorial easy, with changing the colours and textures of items in the map and I quite enjoyed it, it was fun looking at what was available to me and picking goofy options. I found that the spider diagrams were a little harder to manage at first but i got the hang of it in no time.
I struggled a little with the ‘blocking out a scene’ tutorial, only because the shape brushes were harder to find in the newer version of unreal, but I quickly got the hang of it and I was able to block pout the scene that Alec had also blocked out,
The environment tutorial was my biggest enemy, for days I tried to download the file with all of the assets but it would get to the final part of the download and cancel each and every time, and as I am stuck at home due to circumstances I cannot control I couldn’t make it to the uni to download the assets, so I used the quixel bridge, and I’m glad that I did because I now know how that works and how I can add assets into my scene. quixel unfortunately had no full trees so I kept with the stumps and a lot of shrubbery. I quite like how my environment turned out, though it is a little plain and lacking I got the basics and completed the task at hand, with the different ground types and foliage mode (which I had a lot of fun with) I think I will try again and make a few more silly environments just to get some practise into unreal!
0verall I’m very happy with my introduction to unreal, and though there is a lot to learn yet i grasp the basics and know how to make a scene, it will be fun to push my limits and imagine something more unique and interesting, even stylised to create