Windows and Washing

For me, one of the more crucial parts of my model were the windows and the washing line. I felt they could introduce more life and visual interest into the scene. The windows went through a few different iterations when I was trying to plan them on paper, but some images of Mediterranean-style shutter windows on Pinterest caught my eye, and I thought that they would match the quaint, inviting setup I’ve been aiming for.

Early thoughts and doodles on my windows

Similarly to the water wheel, even though the windows are built almost wholly from cubes I think they’re very effective, especially once I added some character in the shutters with lopsidedness and jaunty angles, removing and re-scaling some too.

I struggled for a while trying to make them fit in the stem, but I think I got there eventually.

Initially I had the windows so you could see through them to the back faces of the stem,  but thankfully Mike brought up the fact that that wouldn’t render and gave me a simple solution in extruding the faces of the stem inward, which also provides a bit of depth behind them I find.

 

Onto the clothes line:

The rope is another bezier curve turned sweep mesh, and for the t shirt it was suggested to me that I try cutting the shapes out of a polygon plane with the multi-cut tool and applying smooth preview mode to that once it was extruded as it needed to be, but when I had a chance I asked Henry how I could go about unwrapping the t shirt in future he made it clear that trying to unwrap a smoothed object could present problems. He offered an alternative solution- re-make the t shirt by getting an image plane of a simple t shirt illustration, add edges and verts with the multicut tool and manipulate them into the right shape (then extruding as needed and leaving smooth preview out of it), which I found worked just fine and perhaps preferable to the original since you don’t loose clarity in the silhouettes through smooth preview.

^ Illustrations I used as a starting point.

For a short period I was trying to wrap my head around how to go about the clothes pegs because my first thoughts were of spring-loaded angular instruments that are most common now and that I felt would be unnecessarily complex for such a small part of the scene, but scrolling through potential references I was reminded of simpler wooden dolly pegs that I’ve ended up using instead of the former.

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