Day: March 6, 2022

Reflecting on Assignment 1

At the beginning of this semester I was dreading having to work in 3D as my ambitions were firmly planted in the allotments of 2D work and visual development, but at this point, having completed assignment one, I’m surprised by my enjoyment of several aspects- particularly in texturing and modelling. In both cases there’s something…Continue Reading Reflecting on Assignment 1

UV Mapping and Substance Painter

Now the UV mapping part of this assignment I was in no way looking forward to. As a complete beginner it is very intimidating and tedious. This incongruous discrepancy with the towel on the washing line near gave me a panic attack- luckily Alec gave me a simple solution. Despite all my initial tentativeness however,…Continue Reading UV Mapping and Substance Painter

Secondary Windmill and Hilly Plinth

The final two elements I felt necessary to complete my model was this secondary rotor that I’d noticed on a few of my references, and the hill on which the whole thing stood. As with several other previously discussed assets in this scene, the second rotor and the hill are made out of manipulated polygon…Continue Reading Secondary Windmill and Hilly Plinth

Intro to Substance Painter

Week 4 mostly consisted of an intro to Substance Painter and (aside from an excruciating few days trying to resolve account issues) I really enjoyed it! I was worried that my laptop wouldn’t be able to handle it but it ran very well considering. Getting to experiment with different materials and aesthetics and lighting scenarios…Continue Reading Intro to Substance Painter

Intro to UV Mapping and Texturing

For Week 3’s tutorial, we had to take these three objects and unwrap and texture them using Maya and Photoshop. I found out through this challenge that, for some reason, because I use a macbook the checker map sets everything to wireframe mode, which is less than ideal. Thankfully I was able to work out…Continue Reading Intro to UV Mapping and Texturing

Final concept for Assignment 1

Having gone through a few designs in my head and on paper, I’ve come up with this more solid concept based on previous sketches. I was worried that it might be too simplistic, but when I mentioned that to Mike, he said it should be fine so long as the smaller details are appropriately fleshed…Continue Reading Final concept for Assignment 1

Initial Concepts for Assignment 1

I spent a lot of time deliberating over which object would be best for me to model as a complete novice. I went over just about any idea that came to my head- some stronger than others- but kept coming back to my initial idea for a quaint little flower windmill, and that’s what I’ve…Continue Reading Initial Concepts for Assignment 1