For the environment and drew a few props and a rough ideas of the lay out the environment. Most of the props were free styled on blender. I was mainly going by vibe. I dis draw up concept art for the environment. Which gave me an idea of what to aim for.
Another Concept drawing
We aimed for a neon futuristic gamer aesthetic for the whole build. We started assembling them. I made notes on what other props we should add to fill in the space.
After we split from the meeting, on discord I gave roles/ objectives to aim towards next week. Ellen and Nicolle were in charge or lighting and props and Arron, Kaitlin and I tried to fill the space with props and textures.