Shot 1 and 2

I first created the background for shot 1 using the Portrait created by Cloe Malard-Fowler. Then used Photoshops perspective warp tool to make the low-angle perspective in shot 2. Link to Cloe’s Blog  https://blogs.ulster.ac.uk/cloemalard/ originally this was meant to be a stagnant transition shot but I added the zoom In Devinchi resolve using the Inspector…Continue Reading Shot 1 and 2

Shot 3

Portrait by Cloe Malard-Fowler  Link to Cloe’s blog  https://blogs.ulster.ac.uk/cloemalard/ I drew over the portrait here to simplify it, giving the illusion of atmospheric perspective. The magic of this world is mostly plant-based so I used the tapestries for storytelling (There could be two types of magic floral and fungi). The overgrown moss and trees holding…Continue Reading Shot 3

Animation Timeing and Strait Ahead Animation

In class, we completed animation exercises to study timing. Animating a ball on a path teaches you how different surfaces affect speed. If I were to redo this exercise I make would add more frames to the peaks in the path because the ball will have a harder time travelling up than coming down. Smear…Continue Reading Animation Timeing and Strait Ahead Animation

Flour Sack

The video below explains that The Flour sack is a great exercise for novice animators because it teaches the importance of clarity in gestures to convey emotion. If you can imbue an object with a personality you can do the same with human and animal characters. I sketched out gestures using lines of action in…Continue Reading Flour Sack

Animatic and Group presentation

Whilst editing the animatic I realised that it was too long. I cut the shots I storyboarded of the headmistress taking a deep relaxing breath in . Whilst it was good for pacing It doesn’t add to or push the story forward. The second shot conveys a similar idea as the Headmistress observes the school…Continue Reading Animatic and Group presentation

Story Boards and Final Group Choice and Character Design For Final Animation.

I chose the Magical Academia Fungus group because the concept sparked a lot of design ideas in my head . I joined the class online that week and my new teammates kept me updated and engaged throughout our conversation as we added to the whiteboard.   This pre-written storyboard was an exercise from class. It…Continue Reading Story Boards and Final Group Choice and Character Design For Final Animation.

Character

Notes from a character design lecture An important lesson  I’ve learned from the subjectively channel is writing down your ideas and themes to find a clear concept that you want to convey with your design. Character template Name: Finnessa Waterson Backstory: Grew up on the water planet of Neptune. To survive their she needed to…Continue Reading Character

Colour

Barren Blue toned greys contrast dry orange grass. I experimented with painting depth into the picture by replacing the river with a canyon. Hopefull Cold calming blues contrast soft light pink and yellow sunrise.   Inspiration from Masters of the universe below. Dramatic and scary   There were no big changes to the world this…Continue Reading Colour

Tone

I normally begin ideating in my sketchbooks. Digital art allows constant refinement the lack of refinement in sketchbooks encourages me to be free with my creative ideas. I’m very inspired by the texture and shapes used to colour the Steven Universe backgrounds, as well as the ruff texture of the line art. I used photoshops…Continue Reading Tone