Year: 2022

substance painter

Below is a series of screenshots that show my process of using substance painter to apply texture to a pre-made model. This exercise helped me get accustomed to substance painters’ interface and understand how to layer textures and masks using layer mode. Textures were placed using fill layers with black masks. This meant the texture…Continue Reading substance painter

Maya Intro Café -YouTube Sorcerers Room Tutorial

Below is a screenshot of the cafe scene I made in class. I used the tools I learned modelling this ruff scene and applied them to the first modelling challenge. I completed the first hard surface modelling challenge to create a table and chairs featuring a martini glass. I wanted modern art deco-inspired furniture. The…Continue Reading Maya Intro Café -YouTube Sorcerers Room Tutorial

Reflective Writing

The Animation studio module has advanced my knowledge of artistic fundamentals. The module challenged my technical abilities, accelerating my artistic growth. I had alot of fun with the character design assignment. I already felt comfortable in this area of production however the careful consideration of silhouette and visual metaphors have expanded my design thought process….Continue Reading Reflective Writing

Shot 5

When I had to make quick changes to my storyboard after a teammate noticed a continuity issue the staging for shot 5 was a close-up of Fern talking to the Headmistress that felt very natural and claustrophobic. I moved the camera out to a midshot for the final shot 5 and the action became more…Continue Reading Shot 5

shot 4

  I took the most time with shot 4. I was inspired by a quote from Richaard Williams The  Animators Survival Kit “Rough drawings have lots of seductive quality, blurs, pressure of line , etc. But when their polished and tidied up you usually find there wasn’t much there to begin with.” I had taken…Continue Reading shot 4